Repainting tutorial
- Make the repaint and save it to
.bmp
file
With photoshop use save settings OS/2 if it asks
NB! Incase of MAN LC DL, have the alpha file with the same name as your.bmp
but replace the end with_alpha.bmp
-
Launch
LOTUS Content Tool
-
Import the texture, by doing the following:
a) ClickStandalone textures
b) Select your.bmp
file (if you had_alpha.bmp
in the same folder, it will also be automatically imported and linke to this texture)
c) UncheckVisible in Map Editor
d) Set the selection toSingle
e) Click onSave & Pack
-
Click on
Mods
a) SelectTexture Change
b) Open the container you want to edit or proceed to c) if new file.
c) Set theName
of the repaint, selectObject class
of the vehicle/object you want to edit & then select the vehicle/object fromBase Object
d) Now inTexture Changes
section, click onAdd
e) Select theOriginal
texture you want to replace
f) Select theNew
texture you imported in step 3I recommend ticking
Show only my or my team's textures
g) Repeat d) - f) for every texture you want to replace
h) Click on the bars icon next toFile name
and selectSave & Pack